Phoenix viewer eye movement4/26/2023 Vizual Edge trains both saccades and pursuits in the " Contrast Tracking" exercise, available in your customized "My Plan" and "Open Gym" mode. Combine this skill with multi-object tracking exercises offered in the Edge Trainer and you have a complete exercise to practice tracking more than one object and work on your contrast sensitivity. As the puck moves through traffic, often crowded with dark jerseys, your contrast ability helps locate the puck by judging the slight difference in color. Contrast Sensitivity relates to an athlete's ability to distinguish subtle light-dark differences in objects. Jersey colors, fans, stadium lights and numerous other distractions can impact a player's ability to track the puck throughout a game. If you've struggled to keep your eye on the puck or an opponent, it may be due to your Convergence ability, which is another trainable skill on the Edge Trainer!Įxample of using Convergence connecting on a one-timer Contrast Multi-Object Tracking For everyone else on the ice, Convergence helps the ability to track and receive a pass, connect on a one-timer and find the puck in a scrum. Many promising young goaltenders like Swayman, Oettinger, Hart, Husso and Spencer Knight recognize the importance of Convergence as it pertains to focusing on a shot, and choose to train with Vizual Edge. NHL goaltenders have an strong ability to converge, and elite goaltenders like Vasilevskiy, Shesterkin and Andersen and all possess superior Convergence. ![]() Goalies rely on their Convergence ability throughout the course of a game and helps them track the puck in the final 10-15 feet as it approaches the net. Vizual Edge's "Pursuits" Training Exercise ConvergenceĪs the most important important visual skill for goalies, and one of the more important ones for skaters, Convergence relates to a player's ability to focus on an object as it approaches them. Throughout training, the arrow flashes at different speeds, typically ranging from 0.10s to 0.90s, which is optimal for the speed at which players have to react on the ice. The Edge Trainer measures an athlete's reaction speed and accuracy levels when pressing the arrow key shown on the screen based on the visual output shown to the player. Goalies need to rely on this skill tremendously to locate the puck through traffic or as it moves from the right to left side as an opposing player lines up a shot from close range or near the blue line. Saccadic tracking is one of the most foundational visual skills that allows your eyes to track an object as it jumps from point A to point B. Throughout a game, the puck gets quickly pinged across and around the ice, leaving players with just a split second to follow it as it moves. ![]() Here we focus on four trainable online exercises through our Edge Trainer to enhance your tracking skills on the ice: Tracking (Saccades) What many young skaters and goalies neglect in their training is the fact that over 80% of sensory information is visual, meaning nearly everything that happens on the ice starts with your eyes in order to tell your brain and body what to do. At the NHL level, a slapshot can reach speeds over 100 MPH, meaning a goaltender only has milliseconds to track the puck and follow it as it approaches the net. Thus, it's no surprise that NHL players have significantly quicker tracking skills compared to AHL, CHL, NCAA and youth hockey players. To enhance its functionality, the study found that keyboard is the best candidate to combine with eye gaze by its capability to complete all task in WIMP interaction.There are many skills that make up the top hockey players, and with game speeds moving faster than ever before, goalies and skaters alike need to have exceptional processing speeds to track a quick-moving puck. Eye gaze typing compare with keyboard typing test also shown the decline of speed type and the rapid increase of errors. ![]() ![]() The results show that an eye tracker can be used as a fast selection device which the target size is not too small. Ten circles in blank background and complex background screen are put in random position to be selected by participant. An experimental investigation of an eye tracker as a computer input device are presented to compare user performance in eye gaze and standard mouse. An eye tracking system offers possibilities for independent use and improved quality of life via dedicated interface tools especially tailored to the users’ with special needs (e.g., interaction, communication, e-mailing, web browsing and entertainment). New graphical user interfaces (GUIs) are designed which led challenge to eye tracker to control WIMP and replace many works of another input device.
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